![]() This is only true when you hit the very end of Side Light’s hitbox, but using it as a string is very good as well. This is one of the contesters for best Recovery in the game. With a surprisingly wide hitbox, high range, and decent speed, you’ll mainly find use using this as a mixup on the wall, but you can also backflip it while dogfighting. ![]() One of the few readily usable Ground Pounds, Blasters GP is actually a decent kill option. According to Hunt blog post, In December 2016, a huge list of email address. If you land your opponent between the two hitboxes it can do up to 60 damage making it the most damage lance combo if executed correctly. If you bounce an opponent on the stage at the right percentage relative to your height off the stage, you can follow up DAir with a GC Down Light, Side Air, or a Recovery. Released: Aug(Patch 2. Pastebin combo list bein sport arabic 2019 combo list brawlhalla combo list. Side Light, Dair - This combo has the most variance in damage. Fast Fall into your opponent while inputting DAir to catch them off guard. You can also use a Dash Jump for a crazy engage from the air, which is great against floaty players. It’s true out of Down Light, and also works offstage. Side Air is one of the main kill moves for Blasters players. You can chain 4-5 of these together, and then follow up with a Recovery, if your opponent gets too predictable. You can also use a spot dodge to Gravity Cancel this in the air, which still has SAir and Recovery as true combos. Also has great corner control, when paired with Neutral Light. SAir and Recovery are the main moves you’ll be using out of Down Light. ![]() This A-Tier tournament took place from May 27 to 29 2016 featuring 188 players competing over a total prize pool of 1,000 USD. Use this to push back even the most passive players, and force them into a mixup. Combo Breaker 2016 is an offline American tournament. Your main option for poking with Blasters. Also has great corner control, when paired with Down Light. The Blasters Moveset in Brawlhalla Neutral LightĪ great string starter, with plenty of potential for ground and aerial followups. Weapon throws also work very well, especially if you can catch the weapon while the opponent is in hitstun. The standard approach against most weapons is DAir>GC DLight>SAir/Recovery, but SAir also has really good priority, so try to mix it up. If you’re approaching a grounded opponent from above, you also have a lot of really good options.
0 Comments
Leave a Reply. |